top of page



2021 - Present

Senior Interaction Designer
Ford Motor Company

Leading projects / teams focused on defining the future of Ford's product line.

Crafting new experiences for future vehicles and/or products, validating them with user research, and bringing them to life through storytelling, animation, and production. 

Designing sound and sonic branding for products and experiences. 

2018 - 2021

Senior UI Designer
icon incar

Successfully lead the design and delivery of Instrument Cluster and Heads-Up-Display for 2023 Lincoln Corsair and Navigator.

Worked in a small group of 4-5 designers to design, produce, and deliver full instrument cluster and center stack interfaces for Ford Mustang Mach-E, Ford Bronco, Ford F-150, Ford Explorer Lincoln Navigator, and Lincoln Corsair.

Experience working daily with multiple international teams.

Brought ideas from abstract moodboards to pixel-perfect designs that are on the road today.

2017 - 2018

UI Designer
Lear Automotive

Designed, prototyped, and developed a rapid re-adjust safety system using Arduino programming.

Lead design projects with small companies in Palo Alto and Stockholm to concept new seating technologies such as head-tracking headrests and mid-air haptic control.

Submitted original invention disclosure that has been adopted and patented by Lear.

2015 - 2017

UI Designer

Designed 3D elements for a 10-year interactive exhibit at the Detroit Institute of Arts.

Worked with a team to build and design a scale model of Detroit’s Brush Park neighborhood–used by Bedrock to track and display real estate market data.

Worked with a team to create an interactive augmented reality application for OnStar.
Led a team to design and build a 10-year, immersive, outdoor installation with Detroit Co-Lab.

Worked as a sound and video editor for Lincoln Motor Company, General Motors, and Ford Credit, Toyota, and Mazda.

2012 - 2015

Design Intern
University of Michigan

Worked as a consultant at the design lab–a space for students and community members to work on projects relating to interactive media design, web design, physical design, robotics, and media art. Responsible for helping users set and achieve design goals.

Lead weekly workshops on various design related topics including 3D Design, Arduino Programming, and Interaction in Design.

Managed the Electronics Workbench–a limited-access space dedicated to high-level electronics prototyping.


2015 - 2017

MFA - Interaction Design
College for Creative Studies

Interaction Design Best Thesis Award

Top GPA in Graduating Class

2011 - 2015

BFA in Media Arts
University of Michigan

Concentration in Sonic Arts and Technology

& Expertise

  • UI Design and Prototyping

  • UI Sound Design

  • Team-Leading

  • Project Coordination

  • Animation
  • Basic 3D Design and Animation

  • Arduino Prototyping and Coding

  • Music

  • Digital Art

bottom of page